|
||
What is Project X ?Project X (or PX) is a modification for Worms Armageddon which provides scripters access to various parts of the core gameplay elements, such as the game logic and weapons. Existing object classes can be altered, by overriding their methods to modify their behaviour towards certain events, and new classes can be created to add extra functionalities to the game. Project X also adds DirectX 9 rendering support to the game, which grants the user with the possibility to render, rotate and scale 32-bit sprites in real-time. Installation GuideNote: You will need to install WormKit from Cybershadow AND have the latest version of the W:A Beta Patch before Project X will work. Get the latest patch of Worms : Armageddon Get Wormkit Project X comes compressed as a .rar file. Extract the files and folders to the main directory where Worms Armageddon is installed; e.g. C:\Team17\Worms Armageddon Then run PXUpdater.exe to get the latest version. Project X UsageTo start using Project X, run Wormkit.exe, and if everything is in place, Worms: Armageddon will start, and you'll be able to take advantage of the PX features. Using Project X SchemesProject X allows you to select a .pxs scheme file (stored in the "Worms Armageddon/PXSchemes/" folder) when you set up a game. Choose your scheme file from the pxs dropdown list underneath the map preview. Don't worry about selecting an ordinary scheme file; just leave it on the default setting and PX will override it. You can play normal (non-PX) games while PX is installed by leaving default.pxs selected. If you wish to play a game with both PX and ordinary weapons, you can select the desired schemes on both dropdown lists. This will create two weapons tables in-game, for each scheme. To switch between them, press the “+” key. With the Scheme Editor, it is possible to have PX and ordinary weapons in the same table, or use more than two tables. For more information on making schemes, visit this page. Network PlayThe host's schemes and libraries will automatically be transferred to other PX users, and the game will notify the host when the other players have completed the download. Users will not be able to participate or even spectate in a PX game without having PX installed. Likewise for users with an out-of-date version of PX. Using the Map EditorYou can find an introductory guide here . PX.iniTo edit Project X settings, go to the main Worms Armageddon directory and open PX.ini in Notepad (or any other text editor). Here is a clean PX.ini file : [PX] GameLogging=1 SchemeName=default.pxs AAState=0 Windowed=0 Windowed ModeProject X allows you to play Worms: Armageddon in Windowed mode. To turn windowed mode on, change "Windowed=0" to read "Windowed=1", and vice versa.Anti AliasingProject X adds an antialiasing feature to Worms: Armageddon. To turn AA on, change "AAState=0" value. AAState values0 - AntiAliasing disabled 1 - 2x 2 - 4x 3 - 8x Game loggingPX can record logs of in-game events to help you debug scripts you have written for it. To turn logging on, change "GameLogging=0" to read "GameLogging=1", and vice versa. | ||