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F.O.W Mole Fort Tactical
http://px.worms2d.info/forum/viewtopic.php?f=12&t=2083
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Author:  Resurrection [ Sun Aug 28, 2016 4:23 pm ]
Post subject:  Re: F.O.W Mole Fort Tactical

*big map got 75% less caves.

*New map added, super thin!

Image

Author:  Resurrection [ Tue Aug 30, 2016 4:21 pm ]
Post subject:  Re: F.O.W Mole Fort Tactical

Is it safe to remove Antiglitch? Because its destroying super mole bomb before its timer runs out.

I also have a couple other bugs:

1)SMB big boom, sometimes the mole send worm to space ( because mine spawn inside worm? )
2)SMB does not leave ground when digging, only seen it happen once ( something with detection of "If mole is in air, dont leave dirt )
3)Cant view enemy map after game end ( Magnificent said this, no idea?? worked before he says. )
4)SMB boom before end ( antiglitch removal? )

Author:  Zed [ Wed Aug 31, 2016 1:10 am ]
Post subject:  Re: F.O.W Mole Fort Tactical

I don't think your scheme needs antiglitch. It's main function as far as i recall was to 'stop turn if it goes on for too long'.

1) Try spawning mine at 0 0 and moving it in position in the next lines (posx posy)
2) How do u detect if its in the air?

Author:  Resurrection [ Wed Aug 31, 2016 6:47 pm ]
Post subject:  Re: F.O.W Mole Fort Tactical

Fixed SMB flying out of water and being able to fly trough walls.
Fixed SMB exploding before timer.

I don't care about the no dirt SMB bug, its so uncommon and hard to debug. I detect "if in air" with terrain collision check in front of mole direction. I will increase this value a little, maybe it helps.

btw, It is possible to make moving platforms with add and remove terrain, any ideas how this could make a fun element in scheme?

Author:  Resurrection [ Wed Sep 14, 2016 7:41 pm ]
Post subject:  Re: F.O.W Mole Fort Tactical

Playing with snow.. and mole does not end turn in your fort.
Some things need to be dealt with before new release.

Question: How to end turn to retreat timer? Help ZED!

Author:  Resurrection [ Sun Sep 25, 2016 7:14 pm ]
Post subject:  Re: F.O.W Mole Fort Tactical

NEW: Baby moles!! They grab crates and explode enemies!

Author:  Resurrection [ Mon Sep 26, 2016 11:13 pm ]
Post subject:  Re: F.O.W Mole Fort Tactical

Updated the friendly moles. Now gains size the more they eat.............

Author:  Resurrection [ Wed Sep 28, 2016 11:03 pm ]
Post subject:  Re: F.O.W Mole Fort Tactical

Update !
Many improvements ! :twisted:

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