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 Post subject: ExTurnSide script by StepS
PostPosted: Wed Oct 12, 2011 7:13 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
This script allows you to turn around in the most extended cases.
For example, you can turn around on the rope/bungee without having to going down to the ground and firing the rope again.
Also, it allows you to turn around when firing a gun, blowtorching, jumping, firepunching (partially), shooting, and many many more (including even sinking and dying :mrgreen: ). Parachute isn't turnable for the sake of wings and hang glider (which can be prevented from being affected by this mod, but this is useless).

Keys used for turning around:
  • Rope/Bungee: Z - left, X - right
  • Other cases: Left - left, Right - right

It was really hard for me to make this script playable online and to prevent control hacks. That's my first fully ownmade and successful script.

Two versions included: the full one and the light one. The light one only works on rope/bungee.
To enable the script, just mark the library in your scheme. Have fun! :)


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ExTurnSide.rar [1.5 KiB]
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 Post subject: Re: ExTurnSide script by StepS
PostPosted: Mon Feb 27, 2012 5:45 am 
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Joined: Mon Dec 05, 2011 1:14 am
Posts: 242
This lib used in conjuction with doublejump makes for sum pretty interesting gameplay...awsome work StepS...


Last edited by Curtis on Sun Nov 03, 2013 10:16 pm, edited 1 time in total.

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 Post subject: Re: ExTurnSide script by StepS
PostPosted: Mon Feb 27, 2012 5:55 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
I'm glad to see that the first script I ever once made has come in useful. :P


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