Alright, guys. Variable weather is... WORKING!
but. I have a problem with loading sounds. way too hard for me to make them play sounds what i need with volume that i need.
solution is: play some more general weather sound. or.. do not play any additional sounds at all.
Btw. I had another idea while making this. I can try to make some Lightnings at random spots, when raining around. Probability to hit somewhere is pretty low. But if hit - it will be epic
Or.. i think i can make random shots by choosing random object from existing (including worms and graves for resurrection!). That will be more like lightning behaviour and even dead players will get chance to play back again), coz it hits mostly smth that is object, mostly made from metal.
Or.. we can even set priority: Missiles (like magnets, they will charge again), Mines, OilDrums, Crates and only then (if no more those stuff) - worms and graves. Missiles, Mines are mostly "metallic", than OilDrums and so on. This will add some interesting point to the game - stay away from that stuff and stay closer to even uncharged magnets, becouse if rain will start - lightnings can work around.
Also.. let`s say it`s raining and i want that lightning would hit some of worms (maybe my team) - then i will explode all oilDrums, mines and will watch how lightning will make my team more healthy.