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 Post subject: Samurai Sword + lighting effect
PostPosted: Fri Nov 02, 2012 3:05 pm 
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Joined: Thu Oct 18, 2012 11:24 pm
Posts: 26
Ok so far ive made the first lot of spirtes once ive done that stage which is 15 sprite strips all togetha then i will be making a lighting effect to go with it.


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 Post subject: Re: Samurai Sword + lighting effect
PostPosted: Fri Nov 02, 2012 5:17 pm 
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Joined: Thu Oct 18, 2012 11:24 pm
Posts: 26
Ok here is the first lot of sprites 14 strips left.


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 Post subject: Re: Samurai Sword + lighting effect
PostPosted: Sat Nov 03, 2012 8:41 am 
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Joined: Mon Dec 05, 2011 1:14 am
Posts: 242
Thats not bad at all...
Really good actually...
Keep goooooiiinngg!...


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 Post subject: Re: Samurai Sword + lighting effect
PostPosted: Sat Nov 03, 2012 12:57 pm 
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Joined: Thu Oct 18, 2012 11:24 pm
Posts: 26
Yeah thanks dude the coding part for me will be easy I mean doing the sprite was say the hardest part never done it before first time really, working in pixels is easier than larger images for myself but what im going to do is once you strike the worm and it dies the worm then will raise samurai sword above its head lighting strikes and then hits the worm does not damage the holder but any other worm or mine or oil barrel will get struck like the tazer gun doing damage.


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 Post subject: Re: Samurai Sword + lighting effect
PostPosted: Tue Nov 06, 2012 9:34 am 
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Joined: Thu Oct 18, 2012 11:24 pm
Posts: 26
Ok update so far had remake it due to it not being transparent but here what ive done just gotta touch it up about then can work on weopen attack sprites.


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walk3.gif
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walk2.gif
walk2.gif [ 9.36 KiB | Viewed 6094 times ]
walk1.gif
walk1.gif [ 9.26 KiB | Viewed 6094 times ]
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