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Mutliple Mortars
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Author:  worminater [ Fri Sep 23, 2016 1:41 pm ]
Post subject:  Mutliple Mortars

So I expect I'm overlooking something incredibly simple.

I'm trying to make a version of the mortar that fires 3 rounds instead of 1, with a randomness of 150, splitting into 15 clusters on impact, with similar amount of randomness in motion.

I can make it so that you have 3 shots with it, but I'd like them all to fire at the same time with say.... 1/2 second in between shots.

Would this require a custom script in this case, as I cannot find any method of doing this at present. If so, is there any kind soul who'd be willing to do this?

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