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PX Scheme Help (Roaming Behaviour)
http://px.worms2d.info/forum/viewtopic.php?f=15&t=433
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Author:  Curtis [ Tue May 01, 2012 9:17 am ]
Post subject:  PX Scheme Help (Roaming Behaviour)

Hello all
I was wondering if sum1 out there could point me in the right direction concerning the values and corresponding behaviour of certain weps when they "Roam"

Example:

The mole bomb is basically a roaming cluster bomb with one clustlet. When you press spacebar after launching the mole it will dive into the sky either LEFT or RIGHT....

My problem is whenever I make a wep that functions like a mole (roams and jumps) it only jumps one way after "explosion"......like....u press space and it will always blow the cluster ( Sprite ) to the right....even when it's travelling to the left.....

If anyone out there understands and knows what I might be doing wrong please respond to this post and i can upload the wep(s) that I'm struggling with.......

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