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PX Scheme Help (Roaming Behaviour) http://px.worms2d.info/forum/viewtopic.php?f=15&t=433 |
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Author: | Curtis [ Tue May 01, 2012 9:17 am ] |
Post subject: | PX Scheme Help (Roaming Behaviour) |
Hello all I was wondering if sum1 out there could point me in the right direction concerning the values and corresponding behaviour of certain weps when they "Roam" Example: The mole bomb is basically a roaming cluster bomb with one clustlet. When you press spacebar after launching the mole it will dive into the sky either LEFT or RIGHT.... My problem is whenever I make a wep that functions like a mole (roams and jumps) it only jumps one way after "explosion"......like....u press space and it will always blow the cluster ( Sprite ) to the right....even when it's travelling to the left..... If anyone out there understands and knows what I might be doing wrong please respond to this post and i can upload the wep(s) that I'm struggling with....... |
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