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Strikes are not remembered into caves
http://px.worms2d.info/forum/viewtopic.php?f=16&t=475
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Author:  DreamTrance'Kf [ Fri Aug 17, 2012 6:21 pm ]
Post subject:  Strikes are not remembered into caves

There is this issue I spotted long ago.

Island weapons that are not usable in caves are not "remembered" when picking a cave map while having them in inventory (with weapon stockpiling mode on) even though the "remembered" field in scheme editor for these weapons is checked. The "usable in cave" field is unchecked though because I don't want them to be usable / collectable in caves.

The point is that I want these weapons to be inactive in caves and usable again on islands in following rounds as in non PX schemes.

Is it a PX bug or can't be overcome?

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