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Train maps... http://px.worms2d.info/forum/viewtopic.php?f=5&t=102 |
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Author: | eiyeron [ Thu Sep 23, 2010 1:00 pm ] |
Post subject: | Train maps... |
Hi folks! I want to create some train maps with scripts like the grenade train or else... How may I create the targets with the time bonus, please? I think I will create a darksde map with a special weapon : the Taupe (MOle...) THis special mole goes threw the map to explose on a object like a mine or a worm... Niark! I made already the weapon... |
Author: | Gran PC [ Thu Sep 23, 2010 1:28 pm ] |
Post subject: | Re: Train maps... |
Sorry, I don't think creating those targets is possible with 0.6.5 However, we're planning a release of the new Project X version soon, so there's a chance you might be able to do this soon. If you still want to try to do it with the old version, good luck. Keep us updated on your progress |
Author: | eiyeron [ Thu Sep 23, 2010 2:41 pm ] |
Post subject: | Re: Train maps... |
Thanks... I think i could make a crate on predefinied coordonates, then when the weapon is in a circle bouding box, the crate is destroyed and an another is born. Do you understand me? And for the time and the worm placement? How Make I maps scripts with the map editor? |
Author: | eiyeron [ Mon Nov 22, 2010 7:08 pm ] |
Post subject: | Re: Train maps... |
I need help... for the map, i'm thinking... but i must chat ( i don't remind any synonym) with a experimented scripter to get some help. If anyone would help, this would for me a BIG help. Thanks. |
Author: | eiyeron [ Mon Jan 03, 2011 10:05 pm ] |
Post subject: | Re: Train maps... |
I'm really back now... Well, i got a contact from _Kilburn, but he never saw the .65 version T_T... To make a good map, we need a cavern or a full map with many holes... Some targets will be drop ( crates maybe with Target skin) We have to explode them with launching A Dark Mole. Then... I dunno really how works the triggers and why have to get only one condition for a trigger... Can we create customised triggers? |
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