CMine

From Project X Wiki
Jump to: navigation, search
Up one category:
Scripting


Worms Armageddon class
Mineimage.png
Class name: CMine
Description: Describes a new mine
Constructor: CMine::CMine(CObject Parent, CMineParams, CShootDesc, Snap, 0);
Derived From: CGObject


Fields

 class CMine : CGObject
 {
   int       SensorFlags;  
   int       Fuse; 
   int       Prefuse;   
   int       Radius;   
   int       Damage;    
   int       Active;  
   int       nPulses;  
   CShootDesc       ShootData; 
   CMineParams       InitParams; 
 };