CLandscape
From Project X Wiki
class CLandscape { CBitmap* BitMask; void MakeHole(int radius, int x, int y); void ApplyMask(int index, int x, int y); };
BitMask - bit mask for collision checking
MakeHole - creates hole in terrain (like in explosions)
ApplyMask - applies indexed mask to coordinates
Indexes on da picture:
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