COilDrum

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Worms Armageddon class
Barimage.png
Class name: COilDrum
Description: Describes a oil drum
Constructor: COilDrum::COilDrum(CObject Parent, X, Y, Snap);
Derived From: CGObject

Describes a oil drum.

Fields

class COilDrum : CGObject
{
   int       Dmg;  
   int       MaxDmg;    
   int       OwnerTeam;
};

Dmg - damage taken by drum. OwnerTeam - team who placed this drum or zero.

Methods =

   void Explosion();
   void Render();