Planned features

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Revision as of 19:58, 5 August 2012 by StepS (talk | contribs) (Undo revision 1186 by DonaldTurner (talk) - Spam, Vandalism)
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Complex features

  1. Make an ingame custom GUI support. It would be very hard.
  2. Add ability to override game sprites in scheme editor and in scripting language. -- 1/2 done (can someone elaborate?)
  3. Runtime error handling, range and types checking.
  4. Complete this wiki (VERY, VERY complex feature) ---> getting closer, thanks guize

Easier features

  1. Better compilation error handling in script editors
  2. Increase count of scriptable and expandable classes.