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 Post subject: Mission 1: Beach Battle
PostPosted: Sat Feb 14, 2015 1:24 am 

Joined: Sat Feb 07, 2015 8:46 pm
Posts: 26
Welcome to my new mission scheme, originating from Fiddle Wars. This is the first "retro" mission from my mission pack called "Fightbox." Here is the original description, from the Fiddler scheme.
Beach Battle

Red team: human, 4 worms.
Blue team: 1computer, 1 worm.
Terrain: Beach

Welcome to the force, Sergeant. I'm Charlie, your missions officer. I'll brief you on each mission's objectives, and I'll try to give you advice all through it. Since you and your team are relatively, *ahem,* inexperienced, you'll be sent on missions which are pretty easy at first. Don't worry, you'll work your way up to the tough stuff pretty quickly.
Your first assignment is to take out a lone thug on the seaside. He is dumping toxic waste into the water. You'll have three of your teammates with you, so it shouldn't be difficult. Dispatch the henchman and report back.

I am trying to translate this classic fiddler mission into a Project X minigame. I'm looking for people to help give me scripts. I need some script templates to do the scheme. Here's a link to the Fiddler (REMEMBER: DON'T patch the game. Just translate it to Project X.): Here's a link to the original mission:!zMQGyRSQ!U6FSPO9To ... l4eFrFRPrk

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