Magnificent wrote:
Hi. Your scheme and maps conflicted with first version. Darkness2016.pxl redeclared in darkness.pxl. I like old lanterns (which without circuits). Can you make new scheme at least for me with old lanterns and these changes:
1) Exclude utilities in crates like jetpack, 2x damage, lg, fw and lanterns; Also exclude smoke grenades in crates (cause using it makes too much brakes in the game like and lanterns if you use more than 8 lanterns).
2) Weaps kit in a start game. Your present set with these changes:
- lg, fw - 3 pcs, lantern - 4 pcs., tele arrow - 1 pcs., far sight - 4 pcs, super mario - 2 pcs (in crates - 1).
- exclude: grenade, select worm.
Have you tried latest version of the scheme and also try reload map (right click map and load a new). Maps have library-includes in them which might be outdated.
I took your advice from when we played earlier and made the torch outer circle the correct size and its now barely visible.
It sounds like you are playing an old version of this scheme because i removed smoke mine ages ago. You will probably like the new version better! Try the big map with caves
