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Help with schemes
http://px.worms2d.info/forum/viewtopic.php?f=12&t=355
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Author:  Erosion [ Mon Sep 26, 2011 9:03 pm ]
Post subject:  Help with schemes

How to import new weapons?
I don't really understand how do schemes work.

Author:  Virtu [ Tue Sep 27, 2011 1:34 am ]
Post subject:  Re: Help with schemes

New weapons are mostly stored in libraries, as well as new editor objects and scripts. To add a new weapon to a scheme, you must first include it's library file (by clicking the LIBRARIES button in the Scheme Editor and checking whichever ones you'll need).

Then, you must replace one of the existing weapons OR make another Weapon Table. You can switch between Weapon Tables in game using the + button.

Select the weapon to be replaced (remember you're not going to lose anything if you're doing this on the 2nd Weapon Table) and check the 'Use' box near 'Use from library'. Select the library you want to use in the dropdown box below and then select the weapon you want to import. After this, you're set. :)

Remember to set the Count and Delay if you're using the second weapon table. You might also want to try the Normal PX scheme, which includes most of the scripted weapons.

Author:  Erosion [ Wed Sep 28, 2011 3:29 pm ]
Post subject:  Re: Help with schemes

I still have bad luck with this.
I tried many times with many libs, but it seems to not showing weapons in second combo box.
Is it problem with libs or what?
Also, how to add second weapons table?

Author:  Twicken [ Sun Oct 16, 2011 8:20 am ]
Post subject:  Re: Help with schemes

Im having similar problems, im trying to put all weapons from pretty much all the librarys made by various people, to create a big full wormage kinda thing. but i usually get errors.

Author:  Twicken [ Thu Oct 20, 2011 10:46 am ]
Post subject:  Re: Help with schemes

Problem solved. turned out i was putting more than 5 weapons on 1 grid row, and i dident select count cor some weapons on the second table

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