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 Post subject: Kaos PX official
PostPosted: Thu Aug 16, 2012 1:35 pm 
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Joined: Thu Aug 16, 2012 1:30 pm
Posts: 18
As some of you may know I develop kaos scheme and run the offcial league.

This is the stable official px kaos scheme for you to use.

EDIT: To play this scheme correctly you will need the bug-free versions of particular libraries, put them in your Libs folder. File is attached too.


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Useful Libs.zip [6.34 MiB]
Downloaded 629 times
PX Kaos by DreamTrance - official league scheme.zip [4.91 KiB]
Downloaded 607 times
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 Post subject: Re: Kaos PX official
PostPosted: Sat Oct 20, 2012 8:17 am 
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Joined: Mon Dec 05, 2011 1:14 am
Posts: 242
What bugged libs were you talking about?
and....
how do you use weps with -/+ with 2 wep tables.....like magnets it switches the wep table when pressing -/+


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 Post subject: Re: Kaos PX official
PostPosted: Sun Feb 24, 2013 1:56 pm 
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Joined: Thu Aug 16, 2012 1:30 pm
Posts: 18
Aw didn't visit here often recently, didn't see your post dude.

There were some bugging libraries and outdated versions of some others that caused error / desync / unability for the scheme to load.

I'm talking about for instance wp_bunkerbuster.pxl, which is buged even in official Killburn's package posted on team17 forums, or I just have different configuration, although with different file version (older) it works fine, no bug.

The other issue was the wp_lightningstrike.pxl lib which produced errors back in the days, but all this happened in early stages of libs development.

I also tried indroducing Sticky Mine to the scheme, but it was never repaired as far as I remember, but Instant Mine Launcher does just fine as replacement (although not indroduced in this scheme).


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 Post subject: Re: Kaos PX official
PostPosted: Mon Feb 25, 2013 2:28 pm 
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Joined: Sun Apr 08, 2012 1:09 pm
Posts: 425
Location: Ukraine, Kyiv
now u need to add bug-free trampoline :P

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