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Current WIND speed in script (Helicopter) http://px.worms2d.info/forum/viewtopic.php?f=13&t=2049 |
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Author: | -raffie- [ Sun Aug 09, 2015 5:38 pm ] |
Post subject: | Current WIND speed in script (Helicopter) |
Is it possible to get the wind speed in script? In first instance I would like to have the Helicopter slightly affected by wind, but it would also have potential for other stuff. I understand it is possible for a CGObject to use 'WindFactor' to set how much it is affected by wind, but in this case the Helicopter is a CWorm so this wont work? |
Author: | StepS [ Wed Aug 26, 2015 12:09 pm ] |
Post subject: | Re: Current WIND speed in script (Helicopter) |
CWorm inherits from CGObject. Therefore, a CWorm has everything that CGObject has. The current wind speed I think is in Env->Wind. |
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