-raffie- wrote:
Spider Web
Syringe
2 options:
press + (red potion): Stick it in a sick worms butt, curing said worm and giving him +HP (as much as health crate is set to)
press - (green potion): Make worm sick, removing the amount of HP a health crate is set to, giving the worm a minimum of 1hp
Well actually i have a good progress now about such kind of weapons, but they work in a bit different way:
i`ve made missiles that creates specific Zones (like in Big RR) to activate some weapons, to take damage and also to add health (hospital area). I have working scripts for making explosions using a zone (as simple as possible as test script), but at this moment it couses desynch in online game. Offline works brilliant with ability to set turns delay using 1-5 keys and not affecting owner-team.
As soon as i fix desynch, this kinds if zone-based weapons will be in my weapon release, that im going to finish and release untill 2013.
There is a very good idea u gave about use + and -. I`ll add this to make damaging areas and repearing areas and combine 2 weapons into one.