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Instant Death / Fast Death http://px.worms2d.info/forum/viewtopic.php?f=13&t=457 |
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Author: | StepS [ Thu Jul 26, 2012 4:41 pm ] | ||
Post subject: | Instant Death / Fast Death | ||
Instant Death: once the worm reaches 0 HP, he explodes (25 damage) and disappears. A cool addition to the live HP. Fast Death: if you like the Graves, then the worm will not explode when on ground, but instead he will first do his dying animation.
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Author: | Curtis [ Thu Jul 26, 2012 10:24 pm ] |
Post subject: | Re: Instant Death / Fast Death |
Instant Death is F___ing Awesome! |
Author: | Twicken [ Fri Jul 27, 2012 2:03 pm ] |
Post subject: | Re: Instant Death / Fast Death |
yes big kudos. cant wait for stepsweaps 5! also the curtis weapons ^ ![]() |
Author: | -raffie- [ Mon Jul 30, 2012 9:51 am ] |
Post subject: | Re: Instant Death / Fast Death |
Nice! But with the Fast Death lib the worm explodes when falling in water instead of plop ![]() |
Author: | StepS [ Mon Jul 30, 2012 3:07 pm ] |
Post subject: | Re: Instant Death / Fast Death |
-raffie- wrote: Nice! But with the Fast Death lib the worm explodes when falling in water instead of plop ![]() yes, as i said, it's still the most fast as possible ![]() |
Author: | Curtis [ Mon Jul 30, 2012 5:50 pm ] |
Post subject: | Re: Instant Death / Fast Death |
Just amazing for BnA really glad you shared this.... |
Author: | -raffie- [ Wed Aug 01, 2012 7:03 pm ] |
Post subject: | Re: Instant Death / Fast Death |
I've been using the fast death lib in my schemes now we had a really shitty thing happen, someone froze his worms when 1 worm had 0 hp, this got the game in infinite loop and no antiglitch stage helped ![]() |
Author: | StepS [ Wed Aug 01, 2012 7:50 pm ] |
Post subject: | Re: Instant Death / Fast Death |
-raffie- wrote: I've been using the fast death lib in my schemes now we had a really shitty thing happen, someone froze his worms when 1 worm had 0 hp, this got the game in infinite loop and no antiglitch stage helped ![]() if the game didn't crash, send me the replay! ![]() so you say frozen worms doesn't work for FastDeath well, InstantDeath will never have such bug because worms immediately die by script, and in FastDeath they first need to die naturally. i can look into it if you give me replay |
Author: | StepS [ Sun Aug 05, 2012 7:14 pm ] |
Post subject: | Re: Instant Death / Fast Death |
Fastdeath updated! |
Author: | talon [ Thu Aug 16, 2012 9:01 pm ] |
Post subject: | Re: Instant Death / Fast Death |
Great idea...but,Is possible do the script to give more" Realistic feeling" of damages!? if < 50 dmg normal dead ( shotgun,bow etc..) >50 < 70 Instant Death (sheep,old woman..) > 70 Fast Death (a very hight damage will disintegrate your poor body !:DD Or maybe with % of actual energy: so if you have 10 and received a shotgun hit you got a Fast Death ![]() |
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