Project X Forums



It is currently Sat Apr 20, 2024 12:16 am

All times are UTC




Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: TweakMoves 1.3.pxl (Dec.10)
PostPosted: Sat Oct 06, 2012 10:53 pm 
Offline
User avatar

Joined: Mon Dec 05, 2011 1:14 am
Posts: 242
Updates/Changes (1.3)

- Custom Crosshairs Added


Attachments:
TweakMoves.jpg
TweakMoves.jpg [ 114.54 KiB | Viewed 8497 times ]


Last edited by Curtis on Mon Dec 10, 2012 8:38 am, edited 9 times in total.
Top
 Profile  
Reply with quote  
 Post subject: Re: TweakMoves.pxl
PostPosted: Sun Oct 07, 2012 12:34 am 
Offline
User avatar

Joined: Tue Oct 04, 2011 2:44 pm
Posts: 294
pretty cool, im gonna try it out

_________________
“If you can't explain it simply, you don't understand it well enough” - Albert Einstein.


Top
 Profile  
Reply with quote  
 Post subject: Re: TweakMoves.pxl
PostPosted: Sun Oct 07, 2012 12:45 am 
Offline
User avatar

Joined: Tue Oct 04, 2011 2:44 pm
Posts: 294
The rope and bungee animations are EPIC, im not sure why T17 didnt make em like that XD

_________________
“If you can't explain it simply, you don't understand it well enough” - Albert Einstein.


Top
 Profile  
Reply with quote  
 Post subject: Re: TweakMoves 1.1.pxl
PostPosted: Fri Oct 12, 2012 2:51 pm 
Offline
User avatar

Joined: Mon Dec 05, 2011 1:14 am
Posts: 242
Updated and Fix'd few things..


Last edited by Curtis on Sun Nov 03, 2013 10:30 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: TweakMoves 1.1.pxl
PostPosted: Sat Oct 13, 2012 10:30 am 
Offline

Joined: Tue Feb 02, 2010 10:05 pm
Posts: 23
Hahahhaha that is too funny! the animation distracts me... no way to make competitive roping with this xDDD


Top
 Profile  
Reply with quote  
 Post subject: Re: TweakMoves 1.1.pxl
PostPosted: Sat Oct 13, 2012 10:42 am 
Offline
User avatar

Joined: Mon Dec 05, 2011 1:14 am
Posts: 242
It was originally designed for the ppl who play Kaos with that super slow rope but then I just started adding this and that...I still need to update the roping so the tail moves in accordance to the worm postition then it will look more authentic/funny and less static....


Last edited by Curtis on Sun Nov 03, 2013 10:30 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: TweakMoves 1.1.pxl
PostPosted: Sat Oct 13, 2012 11:09 am 
Offline
User avatar

Joined: Tue Oct 04, 2011 2:44 pm
Posts: 294
people are talking about highlander shopper? XD funny. should i post a version of it on the forums?

_________________
“If you can't explain it simply, you don't understand it well enough” - Albert Einstein.


Top
 Profile  
Reply with quote  
 Post subject: Re: TweakMoves 1.2.pxl (Oct.20)
PostPosted: Thu Nov 01, 2012 1:46 pm 
Offline

Joined: Tue Aug 14, 2012 9:48 pm
Posts: 11
i found a problem..don't know if can resolve it.

with "Sheep on a rope" weapon you got no image and is bugged..:(

is possible fix it?


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 82 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Skin by Lucas Kane