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Sliding/Visco effect with snow/rain etc http://px.worms2d.info/forum/viewtopic.php?f=13&t=559 |
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Author: | PyroMan [ Fri Jan 04, 2013 6:59 pm ] | ||
Post subject: | Sliding/Visco effect with snow/rain etc | ||
This small library will make Ice-effect depends on turns. Each turn increases how long objects (no only worms) will be slide on terrain, also (which is different from regular rubber vescosity), objects will get speed increasing if terrain is angled. I can associate this with Ski effect. so.. just attach this lib to your scheme and enjoy! ![]() Recommended to use when QuadRain.pxl or Christmas.pxl also running (to not confuse players).
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