stRiNgkiNg wrote:
Current Problem:
if you are in a jetpack/heli with swimsuit activated and fly high into the air you will still lose control and plop. Tested with current lib
Other issue, not related to swim suit
I added some of your weaps (without your permission, o0) into my HL scheme and when the match is over the game crashes every time. I disabled the ninja star script thinking that may be the cause, but no. So it is something i added from your new weaps that is doing it. Maybe i am missing a critical lib? Maybe i shouldn't be using these unfinished libs?
Weaps from you I added:
-Nuke Rocket
-Chilli Bomb
-Mine Gun
-Electric Grenade
-Homing Fire Cluster
btw, they conflict with the (_Bees_).pxl and wp_tazer.pxl
I have deselected all the conflicting libs and adjusted accordingly, and added libs that fireclusterbomb.pxl says are required. The scheme loads fine, but when game ends it crashes. Just wanted to say I did this last night and was kinda inebriated so i MAY have done something wrong - i just think i am missing a crucial lib/added one i wasn't supposed to
EDIT: i just noticed you uploaded your weaps - i will go and use these and see if the problem continues. Disregard for now
EDIT EDIT: Updated to your new lib pack and same issue is happening
EDIT EDIT EDIT: OK, the game only crashes when p_weappack_1_weapons.pxl is enabled. Doesn't make any sense to me, but at least i somewhat narrowed it down the that
with old versions Mines Gun coused desynch all the time becouse some mines could be inactive when flying out of the gun. My solution was: make them fly out already active and ticking, so all mines will explode. This version of gun included into p_weappack1_weapons archive.
what kind of gamecrash you have? pxerrors.txt usually include a lot of usefull information about crash and what particular library or function coused that.