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 Post subject: Re: PyroMan Weaps (ver. 1.3)
PostPosted: Mon Feb 25, 2013 2:31 pm 
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Joined: Sun Apr 08, 2012 1:09 pm
Posts: 425
Location: Ukraine, Kyiv
Guestleader wrote:
-raffie- wrote:
Lol, don't hold your breath for PX to be updated man.


I kind of thought so. Maybe it's better to wait for 4.0 and custom weapon support. ;)


As long as release of PX 1.0 is ABSOLUTELY unknown - i dont think its a good idea to wait its release :))) This can take half year, year or even years. Nobody knows.
There are a lot of cool and usefull stuff for 0.8.0, why don`t use it now? :)

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 Post subject: Re: PyroMan Weaps (ver. 1.3)
PostPosted: Sat Mar 02, 2013 4:23 am 
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Joined: Fri Oct 05, 2012 6:53 pm
Posts: 31
How's the next pyroman weaps version coming along? I'd be happy to help test if that'd be useful. I'm excited for rodeo sheep!


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 Post subject: Re: PyroMan Weaps (ver. 1.3)
PostPosted: Sat Apr 27, 2013 4:27 am 
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Joined: Fri Oct 05, 2012 6:53 pm
Posts: 31
Any progress on the next Pyroman Weaps, or on Rodeo Sheep? I really want Rodeo Sheep.

Thanks and sorry for the double post :P


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