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 Post subject: "Temporary" Hang Glider Race map
PostPosted: Sun Aug 28, 2011 1:09 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
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This is my "temporary" (lol) map for Hang Glider Race (Project X).
There's nothing special about graphics. It uses RGB colour mode, a simple gradient and has a small size (original: 1,4 MB, the 500 kb due to objects from MEd).
Some tips:
There are checkpoints on the map and a start. Turn off the teleport in wsc scheme before playing, so the worms could be automatically teleported to the start. Put one worm.
You don't have to touch the checkpoints, just keep flying. Every time you touch a floor/obstacle, you will be teleported to the last checkpoint.
The map has been fully tested for playability, however report any bugs that you find (if there are some).
Enjoy! :)

Download (1908 KB)

PS: Warning, it's too heavy for MEd!


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 Post subject: Re: "Temporary" Hang Glider Race map
PostPosted: Sun Aug 28, 2011 8:38 pm 
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Joined: Sat Feb 27, 2010 3:32 pm
Posts: 7
Very good Map, compliment ;)

I saw that you have placed a lot of teleport to the various checkpoints but this work is slow and cumbersome, is there a quicker solution?

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