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 Post subject: Does PX need WormKit??
PostPosted: Fri Jun 17, 2016 10:58 pm 
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Joined: Thu Mar 19, 2015 12:34 am
Posts: 11
I want to ask why project x need wormkit to run, if use it for running the main code or scripts, or any other reason??


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 Post subject: Re: Does PX need WormKit??
PostPosted: Mon Jul 25, 2016 1:27 pm 
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Joined: Fri Oct 16, 2009 3:26 pm
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It was requiring it before, now I'm not sure, since I don't have wormkit executable at all in my game folder.

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 Post subject: Re: Does PX need WormKit??
PostPosted: Wed Jul 27, 2016 4:06 pm 
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Joined: Mon Jul 30, 2012 9:45 am
Posts: 194
PX is a WormKit module, WormKit is not much more than a loader for WormKit modules (dll files).
WA v3.7.xx loads WormKit modules out of the box and doesn not need any seperate loader program anymore, but WA v3.6.31.0 does still need a module loader.
This can be in the form of the WormKit.exe file, or a hacked dsound.dll file, which will serve as a WormKit module loader.

Since PX is only compatible with WA v3.6.31.0 (for now, I heard it's being worked on), you will still need a seperate WormKit loader.

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 Post subject: Re: Does PX need WormKit??
PostPosted: Wed Jul 27, 2016 4:13 pm 
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Betatester

Joined: Fri Oct 16, 2009 3:26 pm
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Quote:
(for now, I heard it's being worked on)


Has someone got a source code?

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 Post subject: Re: Does PX need WormKit??
PostPosted: Wed Jul 27, 2016 4:31 pm 
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Yes, Entuser :)

I heard he's back and working on PX. Ask StepS maybe he knows more ;)

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 Post subject: Re: Does PX need WormKit??
PostPosted: Thu Jul 28, 2016 12:55 pm 
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Joined: Wed Sep 09, 2015 2:15 pm
Posts: 43
If this is true, then this is wonderful news. It would be nice for him to confirm directly on here however. Would open up PX to a much wider audience.

I live in hope.


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