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[SOLVED] EAX global variables http://px.worms2d.info/forum/viewtopic.php?f=15&t=375 |
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Author: | Rok [ Fri Oct 28, 2011 11:34 pm ] |
Post subject: | [SOLVED] EAX global variables |
Hi there, name's Rok, new here. First off, congratulations for this great work. I need a global variable to be initialized before first use in a function that uses it as a counter; what would be the proper way to do it in EAX? Trying to assign it a value at the point of declaration gives "unexpected operator =" error. Atm, I initialize it in an overriden constructor of a (CFilter) class, which I assumed it would be called only once per game. Thx. |
Author: | Rok [ Tue Nov 01, 2011 8:52 am ] |
Post subject: | Re: EAX global variables |
I found a description of script::FirstFrame() function burried somewhere in the wiki which is perfect for the purpose. Thx anyway ![]() |
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