Project X Forums
http://px.worms2d.info/forum/

Optimized Editors
http://px.worms2d.info/forum/viewtopic.php?f=15&t=421
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Author:  Pac-Man [ Wed Mar 28, 2012 4:56 pm ]
Post subject:  Optimized Editors

Hi there,

the PX editors went on my nerves here and there and I fixed the following stuff:
- Better script editor behavior (meaningful indentation with tab key, no virtual white space bullshit, better syntax highlighting)
- Fixed messy window size causing scrollbars on Vista or later
- Windows are now fully DPI aware and not blurry anymore on Vista or later
- Added missing minimize or close buttons to several windows
- Popup windows now open centered above the parent window
- Cleaned up unoptimized control paddings, sizes, margins and compacted UI
- Removed ugly background colors
- New icons replacing the shitty outdated ones
- Scheme Editor: List of libraries is now resizable and sorted like the file system
- Library Editor: Main window is now resizable
- Script Editor: Object tree view now resizes with the window
- Script Editor: "Consolas" font in the script editor

I couldn't fix
- Open/Save dialogs not remembering your last locations: If I add that feature, the editor breaks by not finding other files like pxdata, as it relies on the CurrentDirectory. Horrible.
- Library Editor: Sort contents alphabetically. Sadly, the buttons are enabled by index, so the items are not allowed to be reordered.
- Adding a useful close button on every window

You can get the editors here:
https://ray.syroot.com/worms/PXEditors.zip

Author:  Pac-Man [ Sat Apr 14, 2012 1:12 pm ]
Post subject:  Re: Optimized Editors

I've updated the editors again:
- Removed close buttons where they would hang up the program (no form was visible anymore)
- Optimized control paddings, sizes, margins
- New icons
DL s. link in first post

Author:  Curtis [ Wed May 02, 2012 4:57 am ]
Post subject:  Re: Optimized Editors

Nice Pacman

I didnt have a problem with the original editors but these are in fact a lil cleaner and nice to work with. I'm sure there are other invisible changes you made which I will never understand so ya thanks dude...

Author:  PyroMan [ Sat May 05, 2012 12:06 am ]
Post subject:  Re: Optimized Editors

Ye, i`m using them too. Thanks.

Author:  Twicken [ Sat Aug 04, 2012 12:49 pm ]
Post subject:  Re: Optimized Editors

o this looks good!, nice one

Author:  Twicken [ Sat Aug 04, 2012 12:55 pm ]
Post subject:  Re: Optimized Editors

hmm, when i go into lib selection, i cant see the scroll bar or the ok button

Author:  tomaxx11 [ Fri Sep 07, 2012 11:42 am ]
Post subject:  Re: Pahaotic.pxs

plz can u release a Pahaotic.pxs . i looked images and i see you have good weapons. if i use these weps i credit you.

Author:  Pac-Man [ Sun Jan 05, 2014 4:31 pm ]
Post subject:  Re: Optimized Editors

I updated the editors so that the script editor isn't fucked up at higher DPI scalings, due to Steps request and ubersmall display with much-too-high resolution.
Also, the editors are now fully DPI aware and don't result in a blurry view on Vista or later.

Author:  Pac-Man [ Sat Jan 11, 2014 6:03 pm ]
Post subject:  Re: Optimized Editors

There are still some windows left not correctly sizing on upscaled DPI. I correct these later.

Author:  Danylo [ Tue Jul 29, 2014 1:46 pm ]
Post subject:  Re: Optimized Editors

i like them a lot. Pac-Man, how did you edited the interface? i'm interested. i have some experience making interfaces in C++Builder and Delphi, but never thought that it is possible to edit existing ones in compiled executable!? reveal a secret :D

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