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 Post subject: PX Scheme Help (Roaming Behaviour)
PostPosted: Tue May 01, 2012 9:17 am 
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Joined: Mon Dec 05, 2011 1:14 am
Posts: 242
Hello all
I was wondering if sum1 out there could point me in the right direction concerning the values and corresponding behaviour of certain weps when they "Roam"

Example:

The mole bomb is basically a roaming cluster bomb with one clustlet. When you press spacebar after launching the mole it will dive into the sky either LEFT or RIGHT....

My problem is whenever I make a wep that functions like a mole (roams and jumps) it only jumps one way after "explosion"......like....u press space and it will always blow the cluster ( Sprite ) to the right....even when it's travelling to the left.....

If anyone out there understands and knows what I might be doing wrong please respond to this post and i can upload the wep(s) that I'm struggling with.......


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