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Bug at FoW CTF http://px.worms2d.info/forum/viewtopic.php?f=16&t=246 |
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Author: | WowwoW [ Wed Aug 17, 2011 3:20 pm ] |
Post subject: | Bug at FoW CTF |
I think no pxlog or whatever is needed , i just want to report thet the in the map with teleports and flags (the only map for FoW) there is a bug that can ruin game : If you drop a ElectroMagnet near Flag it will explode , and doesnt appear again ![]() Any fix possible? |
Author: | Entuser [ Wed Aug 17, 2011 3:32 pm ] |
Post subject: | Re: Bug at FoW CTF |
Thanks for the report! Yes, it's not hard to fix, fix will be included in the next update. UPDATE: done, should be fixed in the latest update |
Author: | Primo [ Tue Jan 03, 2012 4:43 pm ] |
Post subject: | Re: Bug at FoW CTF |
Hello:) There are some mistakes on the CTF/CTF FoW scheme, and that is making errors. 1. Sometimes when a sticky mine falls from the wall, the game is drop. 2. The lamp is can't be destroyed so on some maps it can be used for an unbreakable block, and that sucks :S 3. The Mine Turret and Auto-ballista weapon is falling down if the player use it on too little space, and it falls until it landing to enough space for it. Is it possible to repair these things?:) |
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