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Team weapon bug http://px.worms2d.info/forum/viewtopic.php?f=16&t=258 |
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Author: | oinky [ Thu Aug 18, 2011 4:43 pm ] |
Post subject: | Team weapon bug |
In "PX_NormalFoW" scheme, when pigeons or holy grenade are selected as team weapon they disappear. They are visible at first while delay lasts, but once delay is over they are gone. |
Author: | Undefined [ Thu Aug 18, 2011 5:13 pm ] |
Post subject: | Re: Team weapon bug |
kk I'll see on scheme why this happens. |
Author: | Undefined [ Sat Aug 20, 2011 11:01 am ] |
Post subject: | Re: Team weapon bug |
That's because they should exist in-game with delay, but PX changes their count so they appear on the menu with delay and when the delay is finished they're removed. |
Author: | Jarzka [ Mon Aug 29, 2011 10:55 pm ] |
Post subject: | Re: Team weapon bug |
Is there anything we can do for this problem? |
Author: | Undefined [ Mon Aug 29, 2011 11:07 pm ] |
Post subject: | Re: Team weapon bug |
I thought Entuser fixed it O_o |
Author: | Jarzka [ Thu Sep 01, 2011 11:31 pm ] |
Post subject: | Re: Team weapon bug |
It seems it hasn't been fixed ![]() |
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