Zed wrote:
try to change the field called "Not used" for now.
It includes firing sounds and animation.
0 - zero (dynamite, mine, sheeps, strikes, army etc) - no sound\anim
1 - uzi (sound and bullet shell)
2 - all nades (sound and swing arm)
3 - zook (sound)
4 - minigun (sound and bullet shell)
5 - shotgun (sound and bullet shell and animation)
6 - pistol (sound and bullet shell)
7 - pigeon and magic bullet (probably sound)
8 - sheep zook (probably sound)
9 - flamet (probably sound)
10 - bow (probably sound)
11 - mortar (probably sound)
12 - rocket (probably sound)
Hmm.. is there a place where all those values are explained? (i.e. from 13 to the last)