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magnet + holy http://px.worms2d.info/forum/viewtopic.php?f=16&t=271 |
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Author: | oinky [ Sat Aug 20, 2011 9:37 am ] |
Post subject: | magnet + holy |
If a blue magnet pushes holy grenade into ceiling or wall it will not explode and will keep hanging there forever. (turn will never end) Even if you throw holy grenade directly at red magnet, it might not explode. |
Author: | StepS [ Mon Aug 22, 2011 8:59 pm ] |
Post subject: | Re: magnet + holy |
Yes, because a holy explodes only on full stop (when its speed is zero), and it sucks sometimes. I think holy needs to be reconfigured to explode on fuse end. |
Author: | Zed [ Tue Aug 23, 2011 1:12 am ] |
Post subject: | Re: magnet + holy |
thx for report, entuzer is working on antiglitch for magnet that will be included with the update. |
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