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Min & Max Bounce
http://px.worms2d.info/forum/viewtopic.php?f=16&t=320
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Author:  m0b0ss [ Thu Sep 01, 2011 7:05 pm ]
Post subject:  Min & Max Bounce

Hi,
I was playing today with my custom scheme and I noticed that I couldn't switch between min & max bounce (meaning that I am stuck with min); this happens for all the weapons with 0 bounciness.
However I tried the capture the flag scheme and there it worked (even though instead of "max" was written "mas" :))
Could it be because on my scheme there are 2 weapon tabs?

P.S.: I should add that the Electromagnet, Magnetic Missile and Fan worked perfectly
P.P.S.: I should also add that when selecting a grenade (any) I can see the Min Bounce option written at the top. I just can't switch between the two.

EDIT: I had to test it more... I managed to make it work by removing some unused libs from my scheme.
If you want I can list them so that IF there's a bug it could be tracked down easier

Author:  Zed [ Thu Sep 01, 2011 8:22 pm ]
Post subject:  Re: Min & Max Bounce

List it plz, mb there are a bug somewhere.

Author:  StepS [ Fri Sep 02, 2011 11:58 am ]
Post subject:  Re: Min & Max Bounce

m0b0ss wrote:
Could it be because on my scheme there are 2 weapon tabs?

Yes, of course. Entuser was going to fix this.

Author:  m0b0ss [ Sat Sep 03, 2011 4:55 pm ]
Post subject:  Re: Min & Max Bounce

Zed wrote:
List it plz, mb there are a bug somewhere.


Heh, since it was my first time using PX, and I wanted to try everything, they are quite a bit:
-darkness
-editorsobj
-Fakecrate
-Jump
-particles
-parttraps
-pxairstrike
-pxbullet
-pxparticles
-pxtexbeam
-traps
-turret
-wpsounds

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