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 Post subject: Bug in default.pxs
PostPosted: Fri Sep 16, 2011 1:28 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
The mortar has bazooka's canon instead of its own red one in default.pxs. I do not remember the number of Weapon sprite, so I can't say which it is.
Also, any weapon which is put to the Mortar's place will get its angle reduced to 178 degrees (like the Mortar itself had), I think it's not a bug, but a WA's hidden feature that would be good to be handled via a setting.


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