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 Post subject: Nasty trampoline bug
PostPosted: Tue Oct 04, 2011 7:28 pm 
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Joined: Wed Aug 17, 2011 10:57 pm
Posts: 15
So we were playing a kaos with px weapons and one of our opponents was using the jetpack. Now, for some reason he tried to fall on a trampoline that was set up previously (while still having the jetpack engaged). This caused the game to crash immediately. Logs and replay are attached.

PS - In the same replay at about 4 minutes in, I used a lightening strike, which caused an error message to appear in chat ("Error happened at lib" I think). The game continued though, so I guess it wasn't that serious. It should probably be in the logs as well.


Attachments:
File comment: Replay
2011-10-04 04.22.03 [Online] UISxWaterMelon, @DarkLord-V-, UserC479`TSR, eSGabrielFaW.rar [2.19 MiB]
Downloaded 459 times
File comment: Error logs
logs.rar [68.95 KiB]
Downloaded 449 times
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 Post subject: Re: Nasty trampoline bug
PostPosted: Wed Oct 05, 2011 12:08 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
DarkLord wrote:
So we were playing a kaos with px weapons and one of our opponents was using the jetpack. Now, for some reason he tried to fall on a trampoline that was set up previously (while still having the jetpack engaged). This caused the game to crash immediately. Logs and replay are attached.

PS - In the same replay at about 4 minutes in, I used a lightening strike, which caused an error message to appear in chat ("Error happened at lib" I think). The game continued though, so I guess it wasn't that serious. It should probably be in the logs as well.

I'm sorry, but your replay is gone forever. The fatal errors cause the PX replays to die. There's currently no way to recover it (it doesn't even seem to save in Worms Armageddon/Temp/, though).


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 Post subject: Re: Nasty trampoline bug
PostPosted: Wed Oct 05, 2011 4:24 pm 
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Joined: Wed Aug 17, 2011 10:57 pm
Posts: 15
StepS wrote:
I'm sorry, but your replay is gone forever. The fatal errors cause the PX replays to die. There's currently no way to recover it (it doesn't even seem to save in Worms Armageddon/Temp/, though).

Yeah, I knew something was off when I tried to play the replay and got a giga-ton of checksum mismatches, etc.. :(
Were the logs any help at all? Could you reproduce the bug?


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