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 Post subject: Alert! A new PX desynchronization discovered
PostPosted: Wed Jan 09, 2013 10:21 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
After thorough testing and two hours of free life me and Kawoosh have concluded that Proportional Blackhole (of RubberWorm, and maybe also "constant" but not confirmed) and Project X are NOT cross-compatible if one of players doesn't have or, instead, has Project X.
This breaks compatibility with normal installation just like with ARROWS mask desynchronization (if you don't know: play with a non-px player, shoot an arrow or two into the ground, walk on it a bit, taste the desync. also useful to kick px players out of the game) which is broken in PX.
Replay attached. View with both PX and normal 31, look in chat for checksum mismatch when I shoot my rope.


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2013-01-09 22.11.09 [Online] @che`StepS`FAW`, Kawoosh.zip [4.78 KiB]
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