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 Post subject: [SOLVED] Cloud weapon - range check error
PostPosted: Tue Jan 29, 2013 8:34 pm 
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Worms Armageddon Version: 3.6.31.0 (with NoCD by Kawoosh)
WormKit Version: for WA 3.6.31.0
Project-X Version: 0.8.0.3104

When using Cloud for the very first time this message appears:
http://imgur.com/ngpoMoA
Despite that Cloud is working just fine, however would it be

*logs.txt
http://www.speedyshare.com/rFdeu/logs.zip

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Last edited by Anthrox on Wed Jan 30, 2013 1:40 am, edited 1 time in total.

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 Post subject: Re: Cloud weapon - range check error
PostPosted: Tue Jan 29, 2013 10:06 pm 
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Joined: Sun Apr 08, 2012 1:09 pm
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Location: Ukraine, Kyiv
Saying cloud, u mean Lightning strike?

Old versions of this library had some errors.
Take some newest weaps by Kilburnm becouse all that bunkerBuster, tazer and lightning strike errors appears becouse you have old libs

http://www.ex.ua/view_storage/797575797804

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 Post subject: Re: Cloud weapon - range check error
PostPosted: Tue Jan 29, 2013 11:17 pm 
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PyroMan wrote:
Saying cloud, u mean Lightning strike?

Yes ;)

Hehe, thanks again for your fast replay. Where did you find those working libs? On Team17 forum? I've updated them and now:
wp_lightning.pxl -> error
wp_lightningstrike.pxl -> works fine, no error! Range check error is solved ;)

So I've updated all libs, but I think wp_fan.pxl might be broken, because an error occurs (screen). It's a shame 'cause I can bet that the Fan was fixed
Image

.::edit::.
YUP, Syntax Error - any ideas? ;)
Image

.::edit2::.
New release of Killburn weapons (with fixed fan)
http://forum.team17.com/showpost.php?p= ... tcount=215

http://kilburn.ftp.free.fr/kilburn_weapons.zip

Thank You @PyroMan for your suggestion!

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 Post subject: Re: Cloud weapon - range check error
PostPosted: Wed Jan 30, 2013 10:38 am 
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Anthrox wrote:
PyroMan wrote:
Saying cloud, u mean Lightning strike?

Yes ;)

Hehe, thanks again for your fast replay. Where did you find those working libs? On Team17 forum? I've updated them and now:
wp_lightning.pxl -> error
wp_lightningstrike.pxl -> works fine, no error! Range check error is solved ;)

So I've updated all libs, but I think wp_fan.pxl might be broken, because an error occurs (screen). It's a shame 'cause I can bet that the Fan was fixed
Image

.::edit::.
YUP, Syntax Error - any ideas? ;)
Image

.::edit2::.
New release of Killburn weapons (with fixed fan)
http://forum.team17.com/showpost.php?p= ... tcount=215

http://kilburn.ftp.free.fr/kilburn_weapons.zip

Thank You @PyroMan for your suggestion!



SetAngle() is a function of particles.pxl or pxparticles.xpl. Maybe you have old version of those libs, so this functions does not exist there yet.
Becouse Fan works fine here.

try this particles libs:
http://www.ex.ua/view_storage/797575797804

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 Post subject: Re: Cloud weapon - range check error
PostPosted: Wed Jan 30, 2013 10:47 am 
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Anthrox wrote:
PyroMan wrote:
Saying cloud, u mean Lightning strike?


.::edit2::.
New release of Killburn weapons (with fixed fan)
http://forum.team17.com/showpost.php?p= ... tcount=215

http://kilburn.ftp.free.fr/kilburn_weapons.zip

Thank You @PyroMan for your suggestion!



Actually that archive does not contain latest Kilburn`s weapons. We talked earlier about it with raffie (viewtopic.php?f=13&t=565&p=2632&hilit=kilburn#p2632)
That is not latest his libs, apparently. I think some scripters has been changed and fixed those weapons step by step. Maybe Kilburn doesn`t even know that (:D). Thats my guess.

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 Post subject: Re: [SOLVED] Cloud weapon - range check error
PostPosted: Wed Jan 30, 2013 1:56 pm 
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There was at least one minor change since his release:
viewtopic.php?f=13&t=470


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 Post subject: Re: [SOLVED] Cloud weapon - range check error
PostPosted: Wed Jan 30, 2013 2:20 pm 
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@PyroMan:

from pack: particles_and_stuff.rar
I pulled: particlesextended.pxl

@StepS:
Updated - thanks for link :!:

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 Post subject: Re: [SOLVED] Cloud weapon - range check error
PostPosted: Wed Jan 30, 2013 2:58 pm 
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Anthrox wrote:
@PyroMan:

from pack: particles_and_stuff.rar
I pulled: particlesextended.pxl


I would recommend to check modification dates and pull other libs if they are newer + try that new particles with old Fan. Becouse in my pxparticles i can see that "SetAngle" function Exist. So apparently if Fan lib that i pulled to you into archive uses that function - that means that it also targeted to updated pxparticles. Also, that means that your Fan (grabbed from "latest" Kilburn weaps) is old, becouse didn`t have that function, targeted to latest pxparticles :D

Too much complicated sentence, but i hope u got it :D

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 Post subject: Re: [SOLVED] Cloud weapon - range check error
PostPosted: Wed Jan 30, 2013 4:18 pm 
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@PyroMan - ho-ho-ho, problem with Fan is solved already.
After the update works!

Code:
.::edit2::.
New release of Killburn weapons (with fixed fan)
http://forum.team17.com/showpost.php?p= ... tcount=215

http://kilburn.ftp.free.fr/kilburn_weapons.zip

Thank You @PyroMan for your suggestion!


I didn't know that there is an update attached to Project - X. I thought Project - X itself will download necessary files.
After the auto update libraries are still same.
You enlighten me guys!

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