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 Post subject: Idea/Suggestion..
PostPosted: Thu Mar 29, 2012 2:53 pm 
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Joined: Thu Apr 08, 2010 7:27 am
Posts: 4
Question for the creators/programmers that created Project X,.


Would any of you think its possible to create a script for Project X, to place enemy worms in PX maps ??..
So that they use the same AI and stuff that is used for the worms that are in the offline missions in Worms ??

i thought it could be cool, because then you could make Co-op missions.. and if its possible to name those worms,
and set their HP and weapons they use, their is also room for a story-line in maps.. And how about a King worm,
so that you could use them like a hostage that must survive at all cost (or be killed) ??

I really hope you would consider these idea's/suggestions,. Because i think it could really give the mapmakers
a lot more room for new idea's for maps to come out in the future! :)

Would you guys consider it ?? Please let me know..


rA`YuuRePoeR..


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 Post subject: Re: Idea/Suggestion..
PostPosted: Thu Mar 29, 2012 3:04 pm 
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Betatester

Joined: Mon Oct 19, 2009 7:01 pm
Posts: 5
hello yuure :) glad to see you on this forum :)

your idea is good, if we could do that, we could make mono player mission, or co-op mission, sound fun :)
i my opinion, the PXmed is to limited atm, not enough libs in it (and i am so not a coder so i don't know how do add one :p)

i hope it will come out one day. i also hope PX ppl will do the same thing this summer, (working hard on px) like they did last summer with entuser and everyone avalaible :)

fur


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 Post subject: Re: Idea/Suggestion..
PostPosted: Thu Mar 29, 2012 3:07 pm 
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Joined: Thu Apr 08, 2010 7:27 am
Posts: 4
OH!! and something else lol! :P

Why isnt it, that the crates that spawn in the map, just fall down like in the normal worms games ??


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 Post subject: Re: Idea/Suggestion..
PostPosted: Fri Mar 30, 2012 10:29 am 
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Joined: Mon Jun 21, 2010 2:10 pm
Posts: 43
I also miss that Single Player / Mission related stuff


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 Post subject: Re: Idea/Suggestion..
PostPosted: Sat Mar 31, 2012 12:31 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
everything is possible, except ai. i dont think that setting an ai behavior through px is possible...


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 Post subject: Re: Idea/Suggestion..
PostPosted: Sat Mar 31, 2012 6:13 pm 
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Joined: Mon Jun 21, 2010 2:10 pm
Posts: 43
Steps, how it comes you know things extremely directly, you should've said "with the current version it's not possible afaik", because atm it sounds like it will never be possible which is bs


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 Post subject: Re: Idea/Suggestion..
PostPosted: Sat Mar 31, 2012 11:15 pm 
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Betatester

Joined: Mon Oct 19, 2009 7:01 pm
Posts: 5
i guess we can't just steal the ia they put on computer team, would be to easy, but i think it's possible.

after i dunno, just more trap could work the same, i would love to have a lot more trap tu put in map, like bow one (could do obstacle like in shout them up) or fire trap...

but the thing i still can't wait is RTW for 31, even if it's a little buggy i don't mind ^^^


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 Post subject: Re: Idea/Suggestion..
PostPosted: Mon Apr 02, 2012 6:03 am 
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Joined: Thu Apr 08, 2010 7:27 am
Posts: 4
well dude, the way i see it.. (but i am totally no expert :P) is that the AI was never so great in the WA game,

only a bit of walking, and shooting grenades or bazooka.. cant it be recreated ? or just something close to that ?? :$:$


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 Post subject: Re: Idea/Suggestion..
PostPosted: Mon Aug 06, 2012 11:04 am 
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Joined: Tue Oct 04, 2011 2:44 pm
Posts: 294
all the ai is good at is shooting bazookas with extremely good accuracy.

_________________
“If you can't explain it simply, you don't understand it well enough” - Albert Einstein.


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