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 Post subject: Re: Highlander (strategic)
PostPosted: Sun Sep 02, 2012 10:15 am 
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Betatester

Joined: Fri Oct 16, 2009 3:26 pm
Posts: 155
Archive lacks wsounds.pxl and livehp2.pxl libs. At least thats what px_errors says.

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 Post subject: Re: Highlander (strategic)
PostPosted: Sun Sep 02, 2012 1:08 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
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Twicken
Why do you use the "livehp2"? that was just a test and nonworking one, there's already an instantdeath.pxl for this!!! :x

also you have old mine launchers, please update.
and add kilburn utils.


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 Post subject: Re: Highlander (strategic)
PostPosted: Sun Sep 02, 2012 1:52 pm 
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hmm whoops sorry didn't realize i put that in there XD my bad,, ill fix right away

Edit: actually i accidentally uploaded a test version i was doing. updated now

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 Post subject: Re: Highlander (strategic)
PostPosted: Sun Sep 02, 2012 4:30 pm 
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Betatester

Joined: Fri Oct 16, 2009 3:26 pm
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You may also add utils lib =) Just incase i guess
Btw freeze is op...

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 Post subject: Re: Highlander (strategic)
PostPosted: Mon Sep 03, 2012 5:53 am 
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Let me know if there is still any issues, i have played like 100 of these games online, im totally addicted to highlander. it has received tons of compliments from other players also. there is no glitches other than teams not working.

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Last edited by Twicken on Mon Sep 03, 2012 9:13 am, edited 1 time in total.

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 Post subject: Re: Highlander (strategic)
PostPosted: Mon Sep 03, 2012 9:10 am 
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oh btw zed. the sniper rifle and hover pad in your tf scheme are super cool. do you think you can put them in their own library so they can be used in other schemes such as this one? if your too busy dont worry about it. also sniper rifle could use some new aiming sprites perhaps (i can make them if you like)

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 Post subject: Re: Highlander (strategic)
PostPosted: Mon Sep 03, 2012 1:18 pm 
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Twicken wrote:
also sniper rifle could use some new aiming sprites perhaps (i can make them if you like)

http://worms2d.info/Sniper_Rifle


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 Post subject: Re: Highlander (strategic)
PostPosted: Tue Sep 04, 2012 4:52 am 
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Worms unlimited eh? is anybody producing such a thing? Project X is unlimited XD

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 Post subject: Re: Highlander (strategic)
PostPosted: Tue Sep 04, 2012 12:29 pm 
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Twicken wrote:
Worms unlimited eh? is anybody producing such a thing? Project X is unlimited XD

worms unlimited is not a game, it's ideas which you can do with project x.
read here: http://worms2d.info/Worms_Unlimited


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 Post subject: Re: Highlander (strategic)
PostPosted: Thu Sep 13, 2012 5:18 pm 
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Betatester

Joined: Fri Oct 16, 2009 3:26 pm
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Quote:
All worms are able to Kamikaze. If a worm decides to be sacrificed, and that worm was in possession of some weapons, those weapons will be transferred into the "Team arsenal" and can be accessed by all worms on the team, However these weapons can only be used once.


This actually a bug. I can fix it =)

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