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 Post subject: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightnings)
PostPosted: Sat Jan 05, 2013 4:23 pm 
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Location: Ukraine, Kyiv
Not enough drama on Worms? Add some weather effects to your gameplay!
It can start from nothing or it can be rainy (with Lightnings!!) or snowy.

Delay for effect and its choosing is absolutely random. Also, there are smooth transitions between them. There are no suddenly snow or suddenly rain or suddenly everything stopped. Weather particles adding and removing slowly, one by one. Game becomes more interesting.

And be careful at rain! Lightning can hit Mines/OilDrums/Crates around you! stay away from them. But if there are no crates/mines/oildrums, then Lightning will hit you or your opponent`s worm and add him Health Points. Also, sometimes it can hit graves and resurrect worms from them. So Dead players still have their chance!

Enjoy it!

Changes: lightning`s priority combined into 2 sections: 1: mines, oildrums, crates. 2: worms, graves.
Otherwise lightning could try to hit same place if there is only one mine in hard place.


Attachments:
File comment: version: 16.01.2013
- fixed DESYNCH problem (stanks to StepS)
- improved snow collision check
- fixed lightning shot direction

p_weather.rar [12.16 KiB]
Downloaded 560 times
File comment: for those who has old PC
p_weather_less_snow.rar [11.74 KiB]
Downloaded 492 times
p_weather_no_sticky_snow.rar [11.74 KiB]
Downloaded 480 times

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Last edited by PyroMan on Wed Jan 16, 2013 1:00 am, edited 6 times in total.
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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sat Jan 05, 2013 6:36 pm 
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i really like the "Nothing" effects :o such a great sprites for the Nothing particles! AWESOME !!!


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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sat Jan 05, 2013 6:37 pm 
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StepS wrote:
i really like the "Nothing" effects :o such a great sprites for the Nothing particles! AWESOME !!!


Ironic sarcasm? ;D

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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sat Jan 05, 2013 6:38 pm 
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;D

Quote:
variable Snow/Rain/Nothing effects
!! :mrgreen:


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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sat Jan 05, 2013 6:50 pm 
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:DD

i could wrote "Sunshine", but that would be a lie :D

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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sat Jan 05, 2013 6:58 pm 
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Lmao

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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sat Jan 05, 2013 7:19 pm 
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19 views and 59 downloads. rofl :D

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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sat Jan 05, 2013 9:09 pm 
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viewtopic.php?f=13&t=562

about "nothing" ;)

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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sun Jan 06, 2013 4:37 am 
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wow, this is pretty cool. i have a suggestion to make.

is it possible to make snow to turn into actually terrain when it hits the ground? this would add a cool dynamic to the game, potentially trapping or helping worms

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 Post subject: Re: p_WEATHER (variable Snow/Rain/Nothing effects, w/lightni
PostPosted: Sun Jan 06, 2013 10:16 am 
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Twicken wrote:
wow, this is pretty cool. i have a suggestion to make.

is it possible to make snow to turn into actually terrain when it hits the ground? this would add a cool dynamic to the game, potentially trapping or helping worms


Thanks, Twicken.
Yes its possible. But the only problem stays - if there will be some object (OilDrum, worm, crate, mine etc) - i think it will fall through the land.

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