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 Post subject: Entuser is back
PostPosted: Sat Nov 14, 2009 5:18 pm 
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Joined: Mon Aug 17, 2009 12:29 pm
Posts: 91
;)


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 Post subject: Re: Entuser's back
PostPosted: Sun Nov 15, 2009 10:16 am 
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Quote:
Entuser ‎(11:14):
i'm coding generic saving class for WA's physical objects
Gran PC ‎(11:15):
the what?
Entuser ‎(11:15):
i think i won't finish even beta of RTW in this year..


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 Post subject: Re: Entuser's back
PostPosted: Mon Nov 16, 2009 6:41 pm 
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Joined: Mon Aug 17, 2009 12:29 pm
Posts: 91
HEY HEY HEY HEY

Please don't ask for a 0.6.5 manual, since as everybody can guess, Entuser doesn't have the source to that plus he's busy working on PX 0.8.0. Sorry guys, but believe me, when 0.8.0 is out you will be all happy because scripting will be so much awesome and we will include weapons such as the mad tester's attack (mine :D), which would look like this Image.

Thanks for your patience guize [wait, what patience?]


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 Post subject: Re: Entuser's back
PostPosted: Sun Nov 22, 2009 8:14 pm 
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Joined: Sun Nov 22, 2009 7:36 pm
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Gran PC wrote:
Quote:
Entuser ‎(11:14):
i'm coding generic saving class for WA's physical objects

W:A already has this. It's used for instant replays. ;)


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 Post subject: Re: Entuser is back
PostPosted: Mon Nov 23, 2009 11:16 am 
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Joined: Mon Aug 17, 2009 12:01 pm
Posts: 91
I discovered it and i'll use it :) But only locally, it saves too many information for sending it through network.


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