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 Post subject: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Thu Jun 28, 2012 3:29 pm 
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Betatester

Joined: Tue Mar 16, 2010 12:39 pm
Posts: 15
Hey!

As some of you may know, the px trampoline is made by me (Ravander = tuomatz).
It quite works, but I've heard about situations that made the game crash because of the tramp.

Bug 1) If roping worm collides with it, the game sometimes crashes.
Bug 2) Jetpacking worm collides = crash.
Bug 3) I haven't seen this happen but I've heard that if worm falls from too high distance and collides with tramp it sometimes crashes the game.
Bug 4) Objects sometimes get stuck under trampoline.
ALL FIXED!!

I hardly ever use trampolines, but I have been asked to fix it, but I haven't been coding for ages. Fix it and you will get famous! xD


Last edited by ravander on Mon Jul 02, 2012 2:34 pm, edited 1 time in total.

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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Thu Jun 28, 2012 6:38 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
hey, i'll try to look into it ;) from the first instance it's not as easily understandable, I'll try to find solutions, or, if required, to do a full rewrite

Edit: ok, this was causing the crash (thanks to the unknown guy with the mysterious library):
Image
as about other things, i'll see if they still happen, I also may add some features (like the jetpack bounce).


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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Fri Jun 29, 2012 2:26 pm 
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Betatester

Joined: Tue Mar 16, 2010 12:39 pm
Posts: 15
StepS wrote:
(thanks to the unknown guy with the mysterious library)


Unknown? :D Thx much..

E: Hope you don't steal the credits this time! xD


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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Fri Jun 29, 2012 2:28 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
ravander wrote:
Unknown? :D Thx much..

i mean, some guy that i don't know has applied this fix, and i confirmed that it doesn't crash now :lol:

ravander wrote:
E: Hope you don't steal the credits this time! xD

Which year is it now? ;)


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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Fri Jun 29, 2012 3:39 pm 
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Betatester

Joined: Tue Mar 16, 2010 12:39 pm
Posts: 15
Quote:
Which year is it now?


Seems like a year of StepS! Long waited messiah has come to fix our bugs. Sticking his little fingers in our hardwork.
Hahahaha! Just kidding, steal anything, fix everything, njoy! It's all yours bro.


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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Fri Jun 29, 2012 3:49 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
Here the library is :lol: now the jetpack also bounces (without losing jetpack)

still if a mine gets stuck under trampoline, it will roll - and i am working on this. Currently the fix only works for one trampoline.


Attachments:
trampoline.rar [25.01 KiB]
Downloaded 482 times


Last edited by StepS on Mon Jul 02, 2012 11:40 am, edited 8 times in total.
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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Fri Jun 29, 2012 4:51 pm 
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Betatester

Joined: Tue Mar 16, 2010 12:39 pm
Posts: 15
Thank you StepS! You made many tramp fix requesters happy! :)


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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Sun Jul 01, 2012 3:08 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
WARNING: dont use trampoline together with antiglitch! It will crash the game in some circumstances!
For the stuck objects fix, I'm going to do a workaround (almost found the way ;) )

Update: if you want to use antiglitch, use this revised antiglitch. This will make your game secure from crashes!


Attachments:
antiglitch_revised.rar [997 Bytes]
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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Sun Jul 01, 2012 10:29 pm 
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Joined: Sat Nov 27, 2010 12:59 pm
Posts: 346
Hey :) I am happy to say that I have finally fixed the "mines/weapons/jetpacks stuck under trampoline" bug! :mrgreen: Now the Trampoline is set to play without any problems! Notice: if you want to use antiglitch in your scheme, use antiglitch_revised from the archive which is compatible with trampoline and works fine! :P
Thanks again to the tuomatz (ravander), the man who created this wonderful library (along some others) for the grownups to play with. :lol:

UPDATE: resolved the burning worms issue. :)

UPDATE 2:
  • Enlarged the mask of the trampoline - it fits the terrain now
  • Fixed the "ninjarope" crashes forever. The revised antiglitch isn't required now.
  • Heavily improved the checks for stuck mines/weaps/worms.
  • Now the trampoline is launchable from rope/jetpack/bungee/jump/etc. (you may need to update your pxscheme)
  • Added new sprites of worms holding the trampoline by raffie.
  • Now the worm is on front while the trampoline is on back.
  • Bungee doesn't bounce anymore.


Attachments:
trampoline.rar [61.38 KiB]
Downloaded 465 times


Last edited by StepS on Mon Jul 16, 2012 7:43 pm, edited 2 times in total.
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 Post subject: Re: My PX trampoline lib (Looking for someone to fix it)
PostPosted: Mon Jul 02, 2012 9:14 pm 
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Joined: Mon Aug 29, 2011 12:28 am
Posts: 11
Looking good Steps, we tryed a few games and all looks well, however did not have the time to test completly in all cenarios but will later this week.
Thanks for all you're efforts with respect to tuomatz .

Thanks guys!


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