CMine
From Project X Wiki
Fields
class CMine : CGObject { int SensorFlags; int Fuse; int Prefuse; int Radius; int Damage; int Active; int nPulses; CShootDesc ShootData; CMineParams InitParams; };
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Worms Armageddon class
Class name: CMine
Description: Describes a new mine
Constructor: CMine::CMine(CObject Parent, CMineParams, CShootDesc, Snap, 0);
Derived From: CGObject
class CMine : CGObject { int SensorFlags; int Fuse; int Prefuse; int Radius; int Damage; int Active; int nPulses; CShootDesc ShootData; CMineParams InitParams; };
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