Blending modes
From Project X Wiki
Defines blending mode.
Rendering mode :
0 - normal 1 - additive
Diffusion target :
0 - modulation (out = in * color) 2 - addition (out = in + color) 4 - smooth addition (out = in + color - in * color) 6 - 2x modulation (out = in * color * 2) 8 - signed addition (out = in + color - 0.5)
Special :
32 - disable alpha blending.
Combine flags by OR-ing "|" or adding.