-raffie- wrote:
Btw, any idea what this could cause?
Quote:
PXS : CError : TRZ:Process : fault to process symbol tazer_lightningGlowSprite
at Lib: p_weappack_1_weapons.pxl: Script: pyro_weaps1_script:921
I get that loading the scheme provided in your link (PyroWeaps1.pxs)
I have your updated p_weappack_1_weapons.pxl 60,3 KB (61.807 bytes) and pyroman_electric.pxl 1,15 KB (1.187 bytes)
Did I do something wrong?
oh damn.. tazer_lightningBeamSprite is sprite that included into wp_tazer lib. And seems like my lib doesn`t require it (coz it was also into pyroman_electic). as soon as i changed pyroman_electic, this sprite gone. But its still available into wp_tazer.
So when scheme has wp_tazer turned on - it will not show any errors. If wp_tazer off - error that u have will appear.
Solution: re-upload scheme (again...) with added "require wp_tazer" inside that lib. Or... simply put wp_tazer into your scheme, no need to use it as weap, just check it in.