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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Sun Jan 20, 2013 11:40 am 
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in addition to the viscosity progressive of the land according to the p_weather, the night comes after some turns, there is a schema for the dark normal_fow name here instead of all black it can takes a little less dark shifts and then after a lot of turns it return day.
then you can also use the 'weapon of the light tower to see better the map, also create a weapon type flashlight to see in the dark
:mrgreen:

or I think easier to do a weapon that enable the night for 3 turn


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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Mon Jan 21, 2013 8:59 pm 
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For Pyro Weaps 2:

Water puddles, water bombs, and anything related to water fun :D

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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Mon Jan 21, 2013 9:31 pm 
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-raffie- wrote:
For Pyro Weaps 2:

Water puddles, water bombs, and anything related to water fun :D


Thats will be hard.
But i also wanna make a gravity gun

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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Mon Jan 21, 2013 11:21 pm 
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HmmMMm i really like the rock weapon :shock: so I thought up some rock based ideas.
1. previously thrown rocks can be picked up and thrown again! (but only once per turn to avoid rock rape?)
2. a utility that turns your worm into a rock. you can activate it in mid air and deactivate it once you land (like drill)
3. rock strike / meteor shower
4. rocks of different size? (small rock, medium rock, large rock, BOULDER)

yeah thats all for now :lol:


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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Tue Jan 22, 2013 10:25 am 
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goosey wrote:
HmmMMm i really like the rock weapon :shock: so I thought up some rock based ideas.
1. previously thrown rocks can be picked up and thrown again! (but only once per turn to avoid rock rape?)
2. a utility that turns your worm into a rock. you can activate it in mid air and deactivate it once you land (like drill)
3. rock strike / meteor shower
4. rocks of different size? (small rock, medium rock, large rock, BOULDER)

yeah thats all for now :lol:

:D


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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Wed Jan 23, 2013 3:18 am 
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Location: Texas, US
goosey wrote:
HmmMMm i really like the rock weapon :shock: so I thought up some rock based ideas.
1. previously thrown rocks can be picked up and thrown again! (but only once per turn to avoid rock rape?)
2. a utility that turns your worm into a rock. you can activate it in mid air and deactivate it once you land (like drill)
3. rock strike / meteor shower
4. rocks of different size? (small rock, medium rock, large rock, BOULDER)

yeah thats all for now :lol:


BOULDERs should roll like bowling balls do, but the other sizes should act like normal rocks. Is it possible for a worm to "push" objects by walking into it? Like, a BOULDER (goosey and i capitalize BOULDER, don't question us) for instance, you could push it down a slope. I'm all about the rock based stuff. Goosey also had an idea for a scheme based on rocks and javelins called CaveWorms - hahahaha

maybe make an OVER THE SHOULDER BOULDER HOLDER - :P

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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Wed Jan 30, 2013 12:06 pm 
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Joined: Mon Oct 22, 2012 3:52 pm
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Ok heres my idea, its like a teleport, paratrooper strike, so the worm teleports to the plane, it gets released like any other air strike, drops out the plane releases parachute.

It could be a tech weapon, or the worm could have some weapons to drop. I think it would work well on highlander as a tech weapon because the worm could drop his own weapons and land almost anywhere on the map, depending on wind direction obviously :D


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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Wed Jan 30, 2013 1:54 pm 
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its impossible to have an inactive worm to WS_PARACHUTE.
you need to program your own parachute.
this is the reason why i wasnt bothered when i made "Reinforcement" weapon


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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Thu Jan 31, 2013 5:32 pm 
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Image
dream :roll:

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 Post subject: Re: IDEAS for future Libraries. Best will be done.
PostPosted: Thu Jan 31, 2013 7:04 pm 
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Joined: Mon Oct 22, 2012 3:52 pm
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What I mean is when the worm has his go, he can teleport to a plane and parachute out, then drop weapons or do whatever, the person would always be in control of the worm and be able to place the parachute drop anywhere on the map, like an air strike.

So worm activates parachute drop by placing the cursor on the map, the worm teleports onto the plane, the plane drops the worm in and the worm releases parachute.

I think I see what you mean, the worm would need an extra parachute, that it would have to release itself. bingo gotcha


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