Difference between revisions of "COilDrum"
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(Created page with '{{Class|name=COilDrum|description=Describes a oil drum|constructor=COilDrum::COilDrum(CObject Parent, X, Y, Snap);|image=barimage.png|parent=CGObject}} Describes a oil dr…') |
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Latest revision as of 11:59, 8 February 2010
Describes a oil drum.
Fields
class COilDrum : CGObject { int Dmg; int MaxDmg; int OwnerTeam; };
Dmg - damage taken by drum. OwnerTeam - team who placed this drum or zero.
Methods =
void Explosion(); void Render();
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