Difference between revisions of "CLandscape"

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Line 13: Line 13:
 
MakeHole - creates hole in terrain (like in explosions)<br/>
 
MakeHole - creates hole in terrain (like in explosions)<br/>
 
ApplyMask - applies indexed mask to coordinates<br/>
 
ApplyMask - applies indexed mask to coordinates<br/>
 +
Indexes on da picture:<br/>
 
[[File:TerrainMasks.PNG]]
 
[[File:TerrainMasks.PNG]]
  
 
{{Classes}}
 
{{Classes}}

Revision as of 15:52, 24 August 2011

Up one category:
Scripting


Worms Armageddon class

Class name: CLandscape
Description: Contains information about landscape
Constructor: Not Available
Derived From: None


class CLandscape
{
  CBitmap* BitMask;
  void MakeHole(int radius, int x, int y);
  void ApplyMask(int index, int x, int y);
};

BitMask - bit mask for collision checking
MakeHole - creates hole in terrain (like in explosions)
ApplyMask - applies indexed mask to coordinates
Indexes on da picture:
TerrainMasks.PNG